- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
cross posted from: https://sh.itjust.works/post/6573243
Check the OP post link above on !games@sh.itjust.works for other discussions.
cross posted from: https://sh.itjust.works/post/6573243
Check the OP post link above on !games@sh.itjust.works for other discussions.
The current time in video games reminds me of described TV shows and movies in the 90’s. In the 90’s, assuming you wanted to watch the exact shows that were described, you would have an amazing experience. Today, assuming you want to play Forza, Mortal Combat, or The Last Of Us, you’re experience will be top notch. It will be interesting to see how things in video gaming progress; today, something like 75 percent of the TV I want to watch has audio description.
@fastfinge @ruffsl this is really what I hope for in the next 20 years, Forza quality accessibility in at least 75% of VideoGames. Companies really have no excuse now.
The thing making it challenging is that playing games is expensive! I don’t live with any other gamers, and the cost of purchasing an XBox, a controller, and all the rest, when there’s only a single game I could play on each console isn’t something I can justify. I really hope we manage to break this vicious circle, and that companies don’t give up on accessibility because they aren’t seeing major uptake. If there were five or six games I could play, I could justify dumping several hundred dollars on it. But as things stand, I just can’t. I also don’t own a computer capable of playing Forza or Mortal Combat; my Microsoft Surface is fine for hearthstone and for work, and again, getting something that could play them would be an enormous outlay of money for one or two games. I’m not sure what the way out of this is, but I hope we get there!
@fastfinge that’s true for gaming in general and I’m hopeful that companies continue accessibility. Gaming is expensive because everything nowadays is expensive. Inflation is a big factor.