• itsathursday@lemmy.world
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      1 year ago

      It was so good! Has anything really filled the gap? I guess some game engines are able to handle 2d but the simplicity of flash made it awesome

          • El Barto@lemmy.world
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            1 year ago

            Got it. I guess Unity could be considered a successor, and I’m sure there are similar tools out there.

            But yeah, Flash was more ubiquitous and sort of fun to use.

          • gornius@lemmy.world
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            11 months ago

            HTML5 with canvas API is meant to fill the gap. And it’s really powerful. There are some 2D game engines using that tech and awesome games like tetr.io using it.

      • cynar@lemmy.world
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        1 year ago

        Flash, by its nature was a security risk. HTML5 can do a lot, as well as various game engines, e.g. Godot. Unfortunately, they also lack the simplicity of flash.