I don’t have any such games, but I know that Stardew Valley is a game that’s pretty divisive with regards to how cozy it is. The vibes the graphics and music give off are cozy, but I know that for some the gameplay can be stressful even if they consciously try not to minmax.
I’m still not even sure what a cozy game is supposed to be. Is it a specific genre, or any game that can feel “cozy” to play? (And what does that mean, really?)
Not entirely sure! It was a point of discussion on this community once. I personally think it’s one of those vague terms where you know it when you see it, and everyone has a vague idea of what you mean, but when you try to hammer down the specifics of what makes a cozy game and what is not a cozy game there’s a lot of disagreement.
I did find an article that tries to define what makes a cozy game cozy and think it makes a lot of good points.
Animal Crossing New Horizons, especially when participating in online play. To me there’s just such a weird competitiveness in creating the best “dollhouse”
For me persona 5 and p5 strikers are cozy games because they create such accurate beautiful atmosphere of Japan’s famous locations. And the small cultural aspects too. It is hands down a game atmosphere and vibe and characters that I love above any other game I’ve played.
That said it is stressful with the time management. I don’t know what cozy games are though, but the thing they seem to have in common is repetition and freedom.
I also don’t think I can hammer down what cozy games are, I just know I like or am interested in a lot of the games that attract that label. I tend to not find time management stressful at all which is why I personally see Stardew Valley as cozy. Meanwhile, I haven’t played anything in the Persona series but the aesthetics I get from the screenshots I have seen make me personally find Persona to not be cozy at all.
There was a thread awhile back attempting to start a discussion about what exactly a cozy game is that you might be interested in!
Thank you! Haha I totally get that, I wonder if the screenshots had any of the sim elements of the game.
It dawned on me though I do know two more games it’s just they are mobile so it doesn’t come to mind so quickly. Sky Children of Light and Good Pizza Great Pizza. I’m just adding this blurb here now for others and myself to reference when it’s more relevant.
Highly highly recommend anyone give them a download and try. Sky is harder to get the hang of and is a social exploration game with decor cosmetics for your shop.
GPGP is a cooking game with cute wholesome characters. Both gameplay and seasonal events aren’t too stressful, they give enough time that you do not have to play almost every day to complete and you can sorta binge them in one sitting near the end, if you wanted.
And thanks I love that you recommended a specific thread to check out, it’s much harder to stumble on things on lemmy. I’ll check it out now :D
I struggle to see how any game with combat can be cozy either. I prefer cozy games to be ones you can stop at any second (without even pausing) and come back to them later. Unfortunately many games that otherwise count as cozy to me fail the “fell asleep playing” test so I have to accept pausing at least to have enough games to play.
In Stardew Valley and Littlewood at least you have to go looking for combat but there is content unavailable unless you participate.
I will say that for Stardew, I did a “no mines, no combat” run and the only thing needed for the Community Center that I missed out on was quartz. (I got the monster parts for the Adventurer’s Bundle via purchasing them from the Traveling Cart.) Even so, there’s a chance to get that from peoples’ trash cans, the RNG just never worked out for me. There were some items I missed out on but I still managed to get pretty far.
Also, I found mods: Harmless Monsters, Remove All Monsters, Optional Combat, and Pacifist Valley
although some are more up-to-date and likely to work with the current version of Stardew than others. I hope they help!But of course, no pressure. Just posted these if you want to try it. If you’ve decided Stardew is not for you because of combat it’s fine to just not play it, no need to try the mods before your opinion is valid. (Saying this because I want to make sure I don’t come off as pushy or “you have to try it with the no combat mods before it’s valid to avoid the game because of its combat”)
Curious what you think about turn-based RPGs. With those you can walk away without pausing and come back 6 hours later.
I’m fine with combat in cozy games but I feel it would be pretty hard to make a game that focuses on combat that I would consider cozy.
Thank you for the advice! Sadly I’m playing on Switch so probably can’t use the mods - however I appreciate your insights into the value in playing without the mines, that reassures me it’s a valid strategy/play style.
The biggest factor that causes me stress in Stardew is actually the time restrictions - trying to maximise the days for example. This is a me problem obviously but it seems to be somewhat common.
I’m tempted to play again on iOS since I own it there as well and try to be extremely casual and not really care about my progress.