• darq@kbin.social
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    1 year ago

    Gamers have gotten quite lucky so far that the company that has been in the position to turn the screws and establish a monopoly has been content to only make gobs of money, instead of trying to make all the money like pretty much every other entertainment industry.

    • WolfhunterGer@feddit.de
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      1 year ago

      Yeah, the reason why Valve can do that is that they are not a publicly traded company but a privately owned one. Gabe Newell doesn’t have a fiduciary duty to any shareholders, so they don’t have to squeeze every penny from their users or abuse their quasi monopoly.

      • Molecular0079@lemmy.world
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        1 year ago

        The whole idea of investments always going up is an absurd idea that needs to go. At this point I infinitely prefer a private company over a publicly traded one.

        • LwL@lemmy.world
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          1 year ago

          It’s a bit of an inherent issue sadly, if your goal is to multiply money why would you invest in a company whose profits stay the same over one whose go up? And you have no reason to care if the company eventually dies as a result, you just move your money into the next one.

          And most people investing money will be doing so with the only purpose of multiplying that money, as it’s mostly banks and similar institutions. In theory if the main investors of a company want it to prioritize user experience over profits, the companies’ duty to its shareholders would also be to ensure good user experience. But that’s never going to happen.

        • ColeSloth@discuss.tchncs.de
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          1 year ago

          It’s not even an “idea”. They legally have to do whatever they can to make it go up. It’s idiotic and poisonous.

      • joelfromaus@aussie.zone
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        1 year ago

        If Gabe ever leaves Valve and the powers that be decide to go public I hope it’s done in a way that gives power to the users instead of faceless investment firms. I don’t even know what that would look like but I fear the day that Valve comes under control of an ex-AAA game company CEO or the like.

        • Gamey@feddit.de
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          1 year ago

          I wish something like that existed, once you go public you are obligated to grow and that has limits so you always end up squeezing your users! :/

          • ALostInquirer@lemm.ee
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            1 year ago

            Perhaps a transition to a not-for-profit organization structure might be what folks would prefer? It seems like a potentially better alternative than going public, but I’m not sure how it might work in practice for something like a digital storefront.

            In a weird way, one could almost argue that’s roughly how Valve’s been operating anyway, except I imagine they’ve been lining their pockets more than a not-for-profit organization’s owners/employees do.

            • Gamey@feddit.de
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              1 year ago

              I bet they make a shit ton of money but they certainly seem to reinvest enough of it too. There is a interesting concept called purpose companies here in Europe but it’s not especially wide spread or planned by regulators so the transition is extremly complicated and expensive. The search engine Ecosia is a relatively well known one, it’s basically a company in self ownership where no one from outside can become CEO and no one can sell or go public, they are obligated to their chosen purpose and that’s where their profits go (in the case of Ecosia that’s planting trees), not sure how it works exactly or if it’s doable in the USA at all tho.

          • hedgehog@ttrpg.network
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            1 year ago

            I said this elsewhere but that’s not true. The idea that publicly traded companies have a duty to maximize shareholder value is a myth, and anyone privileged enough to sit on a board of directors likely knows this. See this article for an explanation. Every time a board squeezes a company for short term profits at the cost of long term good will, long term profits, etc., that is because they chose to do so.

            • Gamey@feddit.de
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              1 year ago

              Well the relation is wrong but it’s a real thing, they have a duty to grow infinitely or the sroxk price will crash and since that’s impossible to achive they essentially have to squeeze their users for short term gains to seem like they still grow sooner or later

              • hedgehog@ttrpg.network
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                1 year ago

                it’s a real thing, they have a duty to grow infinitely or the sroxk price will crash

                This isn’t a thing.

                Here’s another article explaining why and how it isn’t a thing, and also why people like you think it is.

                • Gamey@feddit.de
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                  1 year ago

                  Honestly, I don’t care to continue this conversation, even the attempt to convince people like you is rather pointless

                  • hedgehog@ttrpg.network
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                    1 year ago

                    “People like me” meaning “People who cite their sources and investigating claims before making them?” Yes, I can understand why you might find it difficult to convince “people like me” to believe something that’s trivially shown to be false.

          • aksdb@feddit.de
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            1 year ago

            We should do this in the food industrie. Then I would become a steakholder.

        • Vespair@lemm.ee
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          8 months ago

          Bro what do you think those Steam levels and experience are for? Obviously they’re gonna divest the company across the playerbase and divvy it up based on Steam levels!

          /s

      • DLSchichtl@lemmy.world
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        1 year ago

        Why any company I ever control will NOT be publicly traded. It’s a literal deal with the devil.

        • Trainguyrom@reddthat.com
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          1 year ago

          One of the big reasons many companies go public is it’s naturally a really nice retirement package for the owners of the company. The owners of the company may have put so much time and money into building the company that they don’t have sufficient retirement savings, so by going public they turn a portion of their ownership into a boatload of cash as well as a boatload of wealth that can be leveraged, then simply elect a new CEO, retain their significant voting power on the board so they aren’t entirely abandoning their baby and then peace out

      • hedgehog@ttrpg.network
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        1 year ago

        The idea that publicly traded companies have a duty to maximize shareholder value is a myth, and anyone privileged enough to sit on a board of directors likely knows this. See this article for an explanation. Every time a board squeezes a company for short term profits at the cost of long term good will, long term profits, etc., that is because they chose to do so.

        EDIT: See also This NY Times article. And note that I’m not saying that corporations, board members, etc., aren’t pressured or incentivized to maximize shareholder value - I’m saying that they do not have a legal duty to do so.

        • AstridWipenaugh@lemmy.world
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          1 year ago

          It’s not a myth, it’s called Fiduciary Duty. The board, officers, and executives of a public company have a legal responsibility to put the financial interests and well-being of the company above other personal interests. The article you linked doesn’t deny this, and it also isn’t discussing the legal definition of it. It’s discussing what you might call “toxic fiduciary duty”, or more or less the Ferengi Rules of Acquisition. It’s the idea that profit is the primary motive and should always trump all other considerations.

          Fiduciary duty is important to create a concrete stance against corruption and misuse of the company’s assets for personal gain. But when taken to an extreme, it becomes toxic and has negative consequences for the company. Employee wages are probably the most obvious example. There has to be a balance between underpaying and overpaying. If you chronically underpay, the best employees will seek more gainful employment elsewhere and the company will suffer from a poorly qualified workforce. If you overpay, like 100% revenue share with employees, the company will cease to make a profit and will be unable to function. A balance has to be struck to retain the best talent in order to drive success for the company; that is the point of the article you linked.

          TL;DR extremism is always bad

          (Please don’t mistake this for a pro-capitalism rant, there’s nuance to be had here)

    • Vespair@lemm.ee
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      8 months ago

      Yeah I’m not really to call Valve a good guy company, but I might be willing to call them the least bad company