I’d caveat it slightly: should a cantrip or level 1 spell always one shot a target?
If there’s some creative use in a specific unique situation where it’s justified, I think I might be warranted since it could be cool and fun without breaking the game. If it’s something they can do in almost every encounter, then definitely not
Indeed. Context is key. But lets not count the exceptions to make the basic rules shall we not ?
Of course if you use Produce flame to burn the heavy chandeleer right over the troll to make it fall down, you could make more than 1d8 fire damage in a round. But the chandeleer is doing the heavy lifting here.
Damage dealing cantrips are pretty much guaranteed to one shot commoners and have a decent chance on low HP enemies.
Create water would have a lower chance if it was created in their lungs since they could cough it out, and at best get disadvantage for a round. Unless they were in a limited space where they couldn’t get their head out, then it would drown them like putting flammable substances on them and then throwing a Fire Blast.
All that said, I wouldn’t allow them to make water in the lungs because it doesn’t fit the theme of the spell any more than being able to cast Create Flame inside the lungs.
Best way to decide is this : should a cantrip or level 1 spell one shot a target ?
No. No it shouldnt. Disintegrate can because its a very high level spell slot. But resources wise, foot the fucking bill please.
But I would allow its use to torture a captured target by waterboarding.
I’d caveat it slightly: should a cantrip or level 1 spell always one shot a target?
If there’s some creative use in a specific unique situation where it’s justified, I think I might be warranted since it could be cool and fun without breaking the game. If it’s something they can do in almost every encounter, then definitely not
Indeed. Context is key. But lets not count the exceptions to make the basic rules shall we not ?
Of course if you use Produce flame to burn the heavy chandeleer right over the troll to make it fall down, you could make more than 1d8 fire damage in a round. But the chandeleer is doing the heavy lifting here.
Damage dealing cantrips are pretty much guaranteed to one shot commoners and have a decent chance on low HP enemies.
Create water would have a lower chance if it was created in their lungs since they could cough it out, and at best get disadvantage for a round. Unless they were in a limited space where they couldn’t get their head out, then it would drown them like putting flammable substances on them and then throwing a Fire Blast.
All that said, I wouldn’t allow them to make water in the lungs because it doesn’t fit the theme of the spell any more than being able to cast Create Flame inside the lungs.