My favorite Bethesda game quirk is how the world keeps trying to kill and maim everyone while they have conversations.

  • TheAlbatross@startrek.website
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    1 year ago

    It’s okay, they never have anything interesting or useful to say anyway. They are cardboard cutouts of tropes as deep as the petri dish used to grow their faces.

    But it is funny to see three of them walk uncomfortably close to one another in tight, uniform formation before turning simultaneously to look at me and utter forth a generic attempt at local color.

        • atocci@kbin.social
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          1 year ago

          I just started last night, but that was immediately the vibe I was getting. Not a bad thing so far, but I never did finish Skyrim, so I guess I’ll see if this goes the same way…

          • TheAlbatross@startrek.website
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            1 year ago

            I’m having some fun playing it, but mostly in customizing my ship and setting up automated production via the outpost system.

            The RPG elements feel uninspired and the writing pales in comparison to, say, Baldur’s Gate 3, but I feel Larian set a new standard of greatness with their work on the characters and writing there. Starfield feels flat by comparison.

            • tias@discuss.tchncs.de
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              1 year ago

              Bethesda didn’t evolve over the past 10 years. They just added some ambient occlusion and increased the resolution of their textures. The game engine was OK when when Skyrim came out, but it’s really kind of embarrassing that the exact same issues still remain in 2023.

          • interolivary@beehaw.org
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            1 year ago

            I’ve only finished eg. Skyrim or Fallout 4 both once, but I’ve got gods know how many zillions of hours in them, especially after installing Sim Settlers 2 for FO4. I like the worlds, I just don’t care much about the story and the games don’t make me care about the story