• realChem@beehaw.org
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    1 year ago

    Sentient, spacefaring bees, according to the article! Not what I was expecting but still, sounds pretty intriguing!

    • caseyweederman@lemmy.ca
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      1 year ago

      You had me at Stonemeyer Games. Jamey’s right up there with Isaac Childres and Wehrle&Ferrin when it comes to guaranteed purchases in this house.

  • pathief@lemmy.worldM
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    1 year ago

    Cool theme, hope the game is good because you know the production value is going to be great.

  • ArtyTester@artemis.camp
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    1 year ago

    Not a huge fan of Stonemaier. In talking with the designer of wingspan, they were purposely keeping the game scarce to limit the designer profits and try to make a buzz around the game.

    • Sudden_Phlebotomist@lemmy.ca
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      1 year ago

      Purely out of curiosity, would you happen to have a (news/blog/article etc.) source for this? While not a strict devotee of them, I’ve always found Stonemaier games to be on the more respectable side of the industry, so this seems somewhat atypical of their approach.

      • donio@feddit.de
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        1 year ago

        I am guessing that it may be referring to this. Note that the post is on the Stonemaier site so it’s their side of the story. Some searching also turned up a later analysis in a BGG thread.

        In a hindsight given the extremely wide distribution, HUGE number of copies sold and many followup products all of this doesn’t seem very relevant.

      • AwkwardTurtle@beehaw.org
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        1 year ago

        Yeah, I don’t know if that tracks. Wingspan has sold more than 1.3 million copies (as of September 2021) which is way way way more than the average board game sells.

        I’d far more believe that they couldn’t keep up with production than they were intentionally limiting supply.

    • bluemite@lemmy.world
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      1 year ago

      Something doesn’t add up here. If it were such a big deal, they’re probably wouldn’t be multiple expansions and another standalone Wingspan game