lawrence@lemmy.world to Games@lemmy.worldEnglish · 1 year agoSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.lemmy.worldimagemessage-square68fedilinkarrow-up1647arrow-down113file-text
arrow-up1634arrow-down1imageSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.lemmy.worldlawrence@lemmy.world to Games@lemmy.worldEnglish · 1 year agomessage-square68fedilinkfile-text
minus-squareDeriHunter@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoI really liked the first 10 hours,but then it became really repetitive. I couldn’t bring myself to finish it. Maybe it’s just me though
minus-squareLegendsofanus@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up1·1 year agoMaybe the charm got old. You could play it in-between big games
I really liked the first 10 hours,but then it became really repetitive. I couldn’t bring myself to finish it. Maybe it’s just me though
Maybe the charm got old. You could play it in-between big games