Dungeon adventurers lying injured who then die their last gasp… ghost of a lost child who asks you to stay with them, and if you do they still say YOU LEFT ME and turn into a demon… ghost whose soul is being fed on by monsters but after you kill the monsters they say “no! please!”
These are just weird and unsatisfying / pitiful endings to these little events. Am I doing the events wrong somehow, and there’s a better ending for them? Seems they end bleak no matter what I do.
The events have success and failure endings.
Adventurers and traders/merchants in need: They thank you and leave if you manage to keep them / their merchant caravans alive.
Ghost whose soul being fed on monsters: He thanks you for knocking off all those monsters, takes the energy he collected, and turns into a lich(?) that you get to kill.