Dungeon adventurers lying injured who then die their last gasp… ghost of a lost child who asks you to stay with them, and if you do they still say YOU LEFT ME and turn into a demon… ghost whose soul is being fed on by monsters but after you kill the monsters they say “no! please!”
These are just weird and unsatisfying / pitiful endings to these little events. Am I doing the events wrong somehow, and there’s a better ending for them? Seems they end bleak no matter what I do.
Or in nightmare dungeons where mobs explode etc, I’m unsure how to keep them from dying easily. :/
Sometimes you get lucky and 1 of the wounded adventurers spawn in another room far away from where the mobs spawn :)