Master Yora@diyrpg.org to RPGMemes @ttrpg.networkEnglish · 1 year agoDice!diyrpg.orgimagemessage-square14fedilinkarrow-up1171arrow-down16
arrow-up1165arrow-down1imageDice!diyrpg.orgMaster Yora@diyrpg.org to RPGMemes @ttrpg.networkEnglish · 1 year agomessage-square14fedilink
minus-squareNielsBohron@lemmy.worldlinkfedilinkarrow-up1·1 year agoOh, I agree. But I like my big rolls to be infrequent and therefore even more dramatic, so I usually prefer bell curves in terms of game design. But again, fancy math rocks drag me back every time.
Oh, I agree. But I like my big rolls to be infrequent and therefore even more dramatic, so I usually prefer bell curves in terms of game design. But again, fancy math rocks drag me back every time.