One thing in particular older MMORPGs did was essentially just need a week restart. They could not figure out how to. Make the server not have some bug or another that slowly increased memory usage, so eventually it would just break from the bug.
To alleviate this, they did weekly restarts. Also a good time to do longer full backups, integrity checks, etc. But the main impetus was needing to restart everything.
One thing in particular older MMORPGs did was essentially just need a week restart. They could not figure out how to. Make the server not have some bug or another that slowly increased memory usage, so eventually it would just break from the bug.
To alleviate this, they did weekly restarts. Also a good time to do longer full backups, integrity checks, etc. But the main impetus was needing to restart everything.