Are there any pointers or resources you can give me to start out that can point me to the right direction to learn GDScript? I have no experience in coding in general and I’m looking to get started with Godot and using GDScript. Thank you.
Are there any pointers or resources you can give me to start out that can point me to the right direction to learn GDScript? I have no experience in coding in general and I’m looking to get started with Godot and using GDScript. Thank you.
I’ve seen quite a few people suggesting to learn the basics of python first, so I’ll probably do that. Those courses are currently on sale for $19.99 each where I’m at, so I might snag them. Especially because I have a lot of free time on my hands right now. They have video samples of their courses, so I’ll probably check that out before making a decision. Thanks for the course recommendations!
Just FYI about Udemy, their courses are literally always on “sale” for 80~90% off.
You’re welcome! Good luck with it! 💪
Just keep in mind that GDScript is actually a different programming language, so things like method names, libraries etc. don’t carry over. It mainly shares the syntax of having no {} braces and semicolons, as well as using indentation to group statements after a colon (:).
So while it’s definitely helpful to learn programming fundamentals like if statements, for loops etc. in Python, you could do the same in GDscript with a similar experience (but maybe a little less learning materials available).
I can recommend GDQuest’s interactive GDscript tutorial that takes you through all of the basics and is more hands on than just reading/ watching lots of tutorials:
https://gdquest.github.io/learn-gdscript/