SNES??? How could RPS do Sega dirty like that…
EDIT: rofl there’s an update to the article:
Update 26th April 2024: As has been pointed out to me overnight by a thousand helpful, furious strangers, describing a Sega fangame (one with Saturn button prompts, no less) as “SNES-style” is a crime deserving of imprisonment in the deepest depths of the Labyrinth Zone. Speaking as a former Genesis/Mega Drive diehard, I can only hang my head.
RPS are and always have been click bait chasing hacks.
It works well on the he steamdeck…with a lot of fiddling with the controls. This is amazing in the level of detail and gameplay. And it’s free wow.
Wish the article got into how this differs from or is related to the already well established Sonic Robo Blast 2 Kart mod built on the Doom engine.
It’s essentially a sequel with very different mechanics. Also there’s a proper singleplayer campaign with bots, different cups and achievements. It’s a bit difficult but I’m having fun with it.
The onboarding is… Pretty rough though. The tutorial is actually half an hour long.
Wait how does a kart racing game have a half hour tutorial? Lol
It has waaaaaaaay more mechanics than other karting games. Stuff like fast dropping, spin dashing, like 5 levels of drifting, boosting to pierce shortcut gates… You really don’t need to know half of it, but the tutorial does go over everything.
My biggest issue is the amount of buttons and the mapping. Other than that, the tutorial dies di a decent job at teaching the player. I believe there is a way to skip the tutorial but others would have to comment on that.
I was thinking of playing it with my kids…
Guess not.
It’s a bit more difficult than most kart racers, yeah. I would recommend the previous one (SRB2K) instead. Super Tux Kart is alright too, probably more fun for kids than for you though. It’s very basic.
Super indie kart is also great and has a very similar feel to it.
The Sonic fandom continues to amaze me. For every mountain of lewd fan art and crappy original characters created by fans, you get an incredible fangame that absolutely trumps official efforts from Sega themselves.
Pulling off a kart racer in the Legacy DOOM engine of all things is a seriously impressive feat.
Kind of unrelated but I really wish they’d stick to Dr. Robotnik for everything instead of the stupid “Eggman” moniker.
Eggman is his actual name though. When it was brought to America it was localized as ‘Robotnik’ without the creators consent.
As far as the creator/developers are concerned, Robotnik is the ‘stupid moniker,’ as you put it.
My understanding is that they reconciled both names some time ago, the character’s in-universe real name is Dr. Ivo Robotnik and Eggman is the moniker he’s known for.
They made fun of it in generations.