• Carighan Maconar@lemmy.world
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    9 months ago

    I’m sorry, but gaming isn’t a religion. To me at least. I don’t out “faith” into developers or games.

    I wait for reviews and check some videos and hey, if it looks neat I’ll buy it. If it then turns out to be crap I’ll refund it. And if the same studio or franchise has turned out disappointed or bad stuff before, I need to be more impressed by reviews before considering a purchase.

    The only thing I’d buy on faith is a wedding ring for a church wedding, tbh… (And I’m not in any church , so chances are low 😛)

  • MrBubbles96@lemmy.ml
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    9 months ago

    While I am impressed that No Man’s Sky pulled a 180 in the end and I doubt they’ll repeat the same mistakes with this, a dose of some skeptism is always healthy.

    Also, doesn’t hurt to check what the thing looks like at release–we just had The Day Before pull the ol’ switcharoo on people, after all–and how it plays when it’s out before making a purchase (looking right at Cyberpunk the game vs Cyberpunk the game that was pitched to people, here…no amount of “it’s better now” is gonna bring the game that was hyped up before release/used “Work in Progress” as a shield to life. Not without a complete rework. Could also apply to the above The Day Before too). By all means, believe that the devs learned, I really hope they did, cuz as a Fantasy junkie, this looks like something I’d really enjoy…but also be at least a little cautious in what you’re gonna throw money at

    • Jinxyface@kbin.social
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      9 months ago

      While I am impressed that No Man’s Sky pulled a 180 in the end

      It didn’t really. They added a lot of what they promised, but still not everything Sean Murray lied about at the beginning.

  • kadu@lemmy.world
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    9 months ago

    I have zero reason to have faith - and I’m not even talking about this game or any specific studio. Nintendo could announce Super Mario 128 after 20 years of careful work made by their best… I would wait at least two weeks after launch and several reviews before buying.

  • Fribbtastic@lemmy.world
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    9 months ago

    Yes, blind optimism is the way to go here. /s

    I am sorry but if any gaming journalist is not the least amount of sceptical about ANY release today, then they either don’t play games or are sleeping under a rock.

    Without a doubt, Hello Games pulled NMS around and made it into a great title but this took years and we also have seen this blind optimism before with Cyberpunk 2077. Even a “wiser” Game studio can fail and not deliver.

    Too many titles over the last years were lukewarm even highly anticipated and hyped titles either were “meh” or failed at release. The number of games that redeemed themselves is only a few and can be probably counted on one hand. A gaming Journalist should know about this!

    So, I am not even sorry if I am not hyped about it. It does sound interesting but “I believe it when I see it”. There is too much time that has to go down the road for this to come out and there are a lot of things that can/will go wrong in that time.

    I rather wait on the reviews.

  • wildginger@lemmy.myserv.one
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    9 months ago

    I think Ill just wait to see what it looks like on release. If you are putting stock in faith about a game you just learned might be coming out, you might need to chill

  • AutoTL;DR@lemmings.worldB
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    9 months ago

    This is the best summary I could come up with:


    Light No Fire has a Steam page confirming its arrival on PC, but it’s fair to assume it’ll hit Xbox Series X|S as well down the line similarly to its predecessor.

    While some may consider this an omen, I firmly believe that Hello Games has learned valuable lessons about not showcasing elements they can’t deliver, and many things show in the Light No Fire trailer exist in some form in No Man’s Sky already.

    This led to Hello Games being forced to expedite the development process, resulting in the unfortunate necessity to cut planned features and content in order to meet the strict release timeline.

    Of recent reviews, the game now sits at an Overwhelmingly Positive rating on Steam, due in no small part to the fact all those updates have been completely and utterly free to the players.

    The transformation was staggering even back then, and I found myself spending over 200 hours engaged in mining, building, and traversing the universe while contributing to the vibrant Reddit community with money-making tips.

    In the years since my experience, so much has been added to the game it’s too overwhelming for me to consider a return, but for NEW players we now have underwater exploration, more planet diversity, organic and sentient starships, exo-mechs suits, haunted freighters, companions, community expeditions and settlements.


    The original article contains 1,065 words, the summary contains 220 words. Saved 79%. I’m a bot and I’m open source!

  • Carter@feddit.uk
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    9 months ago

    I never played NMS until it was “fixed” but honestly I still find it to be an incredibly dull game.